Free online test

Gamepad Test

Visualize connected controller buttons, triggers, axes, D-pad, mapping and optional vibration through the Gamepad API.

Reviewed by Last reviewed 2026-08-27Testing methodology

Private by design. Controller identity and input values are displayed locally and are not transmitted or stored.
Gamepad Test workbench Ready — nothing is being saved

Connect your controller, then press any button to begin. Controller IDs and input values stay on this page.

Local controller ID: Not exposed yet

StatusWaiting
Mapping—
Buttons / axes—
Left trigger—
Right trigger—
D-pad—
Maximum stick offset0.000
Left stick
Right stick

Quick answer

What Gamepad Test tells you

Visualize connected controller buttons, triggers, axes, D-pad, mapping and optional vibration through the Gamepad API.

Observed here
Connection and disconnection, Buttons and trigger values, Analog axes and drift plot.
How to interpret it
Buttons and axes show values exposed by the browser Gamepad API after interaction. Mapping and axis order depend on the controller and browser, not just the labels on its case.
Important limit
Results reflect events and values exposed by this browser.
Data handling
Controller identity and input values are displayed locally and are not transmitted or stored.

Useful next comparison: Press one button at a time, move each stick through its range and compare mapping in the application where the issue occurs.

Understanding the result

What a result means

A connected controller appears only after the browser exposes it, often after a button press. Button, trigger and axis values confirm the mapping received by the page; they do not certify force feedback, battery condition or console-only features.

Confirm the pattern by repeating connection and disconnection. Results reflect events and values exposed by this browser.

How to use this test

  1. Connect by USB or Bluetooth.
  2. Press any controller button so the browser exposes it.
  3. Move every stick and press each button.
  4. Disconnect or close the page when finished.

What this test checks

  • Connection and disconnection
  • Buttons and trigger values
  • Analog axes and drift plot
  • Mapping and optional vibration

What this test cannot check

Results reflect events and values exposed by this browser.

This test does not certify hardware or replace professional inspection.

Controller ID is shown locally but never sent.

Console-only functions may not be exposed to a browser.

Device Test Bench provides browser-based diagnostic information for reference. It does not replace professional hardware inspection or repair.

Common problems and troubleshooting

Press a button after loading, reconnect USB or Bluetooth and close applications that may claim the controller. Test each mode separately and record the local button number when a non-standard mapping differs.

  1. Repeat the same observation. Focus the test surface and repeat “Connection and disconnection” three times under the same conditions.
  2. Change one condition. Compare “Buttons and trigger values” after changing only the relevant port, connection, browser setting or application.
  3. Rule out focus or interception. Close overlays and reserved shortcuts, keep the page visible and confirm that the live indicator changes during the action.
  4. Keep the result within its limit. Results reflect events and values exposed by this browser.

If the same pattern remains across relevant applications and connections, give the manufacturer or a qualified technician the repeatable observations instead of a guessed fault label.

Browser compatibility

The Gamepad API is strongest in current Chromium and Firefox desktop browsers; support and mapping vary on Safari, mobile platforms and wireless profiles. Controller identifiers remain local and are never sent with analytics.

BrowserReference statusEvidence basisVersionNotesChecked
ChromeSupportedExpected baselineNot recordedFeature detection is authoritative; permissions, platform and device support can change availability.2026-08-27
Microsoft EdgeSupportedExpected baselineNot recordedFeature detection is authoritative; permissions, platform and device support can change availability.2026-08-27
FirefoxPartialExpected baselineNot recordedFeature detection is authoritative; permissions, platform and device support can change availability.2026-08-27
SafariPartialExpected baselineNot recordedFeature detection is authoritative; permissions, platform and device support can change availability.2026-08-27

“Expected baseline” is an editorial capability expectation, not a completed browser test. The live feature check above is authoritative for this browser and device.

Privacy information

Controller identity and input values are displayed locally and are not transmitted or stored.

The public analytics allowlist does not accept pressed keys, typed text, pointer coordinates, media labels, device IDs, recordings, video frames or controller input. Test results are not written to LocalStorage.

Primary technical references

These specifications define the browser signals used by this test. They document web-platform behavior; they do not certify a particular device.

Frequently asked questions

Is this Gamepad Test free?

Yes. The test works without an account, download or payment.

Is my test data uploaded?

Controller identity and input values are displayed locally and are not transmitted or stored.

Does this result prove my hardware is faulty?

No. It shows what the browser can observe. Repeat the test, compare another browser or device, and seek qualified support when the result matters.

Turn this result into a useful comparison

A working indicator or an unexpected event is only a starting point. Choose a plan to compare another application or connection and record what changed.

Editorial and correction policyReport a problem with this test

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